//
// Created by wxd on 2025/7/11.
// VAO中的Location常量，后面引擎的数据传递统一按照这个标准的location进行传递
//

#pragma once

#include <string>

namespace EngineLocationName {
    const inline std::string A_POS = "aPos";
    const inline std::string A_COLOR= "aCol";
    const inline std::string A_NORMAL = "aNormal";
    const inline std::string A_TEX_COORD = "aTexCoord";
}


